It was in the 1960's&sbquo after Japan entered the rapid economic growth policy era&sbquo when people started becoming conscious of the concept of leisure in Japan. Leisure was originally an archaic French term derived from the Latin word lecere that meant "allowed time&sbquo state or consciousness." The human being&sbquo on a daily basis&sbquo is bound by such mandatory and inescapable responsibilities as labor&sbquo housework and schoolwork. When liberation from such responsibilities is promised&sbquo we can have the time and state of leisure.
In the background of leisure gaining general value was the realization of a mass-production and mass-consumtion society. As people were being liberated from the restrictions of labor and obligations&sbquo they gained more time for disposal and started demanding the essential quality of leisure. The service industry for leisure increased drastically and led to the direct creation of a leisure culture. This gave birth to a new style of labor. Simply put&sbquo this means that there will be more leisure time than working time . It is also one of the factors that induced the information society from the post-industrialized society.
The issue of leisure and culture pertains to humanist and structuralist theory related to groups and management&sbquo and the individual's personality and labor. Logically the attitude towards leisure is associated with the individual's individualization&sbquo pacification&sbquo and commercialization. As to commercialization&sbquo however&sbquo a big problem is about to rise&sbquo the multi-layered issue of restricting the populace in another dimension due to the commercial production of leisure. These cycles of society and leisure&sbquo time and labor&sbquo and labor and leisure have to be re-verified.
If there is design that can assist leisure&sbquo it is not the design of things and events that are directly associated with liberation from work and obligations. It would be creation of the very value system of leisure and culture.